Sunday, 18 March 2012

History

WebGL grew out of the Canvas 3D abstracts started by Vladimir Vukićević at Mozilla. Vukićević aboriginal approved a Canvas 3D ancestor in 2006. By the end of 2007, both Mozilla22 and Opera23 had fabricated their own abstracted implementations.

In aboriginal 2009 Mozilla and Khronos started the WebGL Working Group.24 Version 1.0 of the WebGL blueprint was appear March 2011.1 WebGL was accepted to accept analytical aegis vulnerabilities in May 2011, which would acquiesce abnegation of account and cantankerous scripting attacks.25

Notable aboriginal applications accommodate Google Body.2627

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